Week 1:

Looking at phenomenon or systems in the current world where patterns take hold. Something that immediately came to mind are games. Video games especially modern triple A titles are all essentially trying to do the same thing. Make a player do something over and over again while making it fun. Whether or not this is achieved is varying through out games but the creation of a gameplay loop or pattern is very inherit through out many games. By creating core gameplay loops and systems, these loops help guide players into following paths or progressions that have been designed into the game. But the thing that makes gameplay loops interesting is that there can be loops imbedded within loops. Smaller loops which help make the over arching process more intuitive. Watering your crops every morning so that you can sell them to buy more seeds later on or slaying the same foes again and again to upgrade your gear. But to bring it back to feeling, these loops can provide a very satisfying and rewarding experience. As a player performs these loops again and again they gain a sense of mastery from recognizing these patterns and mastering them. This in a way informs peoples enjoyment of games, certain genre of games utilize the same loops as a progression towards mastery. So when players are confronted with gameplay patterns something clicks and they begin to understand the game’s systems even further. So by recognizing and completing patterns, this can give a sense of mastery in the context of competitive games, or fulfilment in the context of more casual games. Through patterns and loops games are able to evoke certain emotions out of its players.

Week 2:

Shifting my focus towards patterns seen in the physical world. I think looking at movement in the real world has much more than meets the eye. For example if you were to track a persons legs as they were walking, there would be a oscillating pattern that would be observed if tracking its position relative to the person over time. This then further asks questions about movement performed by creatures. First looking simply if one was to track a position on a wheel as it spun, it would result in a sinewave. In class the example of the birds wings creating a wave when layered overtime. Horse’s galloping, aquatic creatures swimming and wings flapping, all of these movements entail some form of repetitive action to generate movement with slight alterations to control direction and such. I feel that by observing movement patterns in the real world there is potential for interesting images to be generated.